11
1 14 5
1 13 4
1 35 1
1 36 0
1 80 5
1 510 2
1 555 3
1 25 0
1 75 3
1 131 2
1 67 1


Camouflage override feature. Now is possible to override default texture set computation and specify exact texture set for sqadron via txt cfg file called  camo.cfg in campaingn/save folder (each theter can have its own)
		
		Format of camo.cfg:
		First line is number of specified sqadrons (max 256).
		Then each sqaudron is defined on 1 line by 3 numbres.
		first is team id - usualy US is 1 ROK is 2.
		Second number is sqadron name like 80 or 161 for example.
		And last number is desired texture set for sqadron.
		
		Note: Skin sets is counted from 0.
		
		Team ID or sqadron name can be obtained from TACEDIT util and texture sets from checking squadron AC in LODED.
		eaxample for SP4:
		
		2
		2 161 0
		1 80 3
		
		It is add rokaf skin for USAF 80th and add USAF skin to ROKAF 161th (in sp4 not know in FF3)

Open Falcon beta 4.3 skinset (as setted above):

13th F-16-50 ww red
14th F-16-50 WW yellow
35th F-16-40 WP blue
36th F-16-40 OS
80th F-16-30 WP yellow
510th F-16-40 buzzards
555th F-16-40 triple nickel
25th A-10 OS
75th A-10 FT (green camo)
131th A-10 MA
67th F-15C ZZ