/**********************************************************************
/*
/* AI Input file for Falcon4
/*
/**********************************************************************/

[ATM]
ImmediatePlanMinTime=15
ImmediatePlanMaxTime=30
LongrangePlanMinTime=30
LongrangePlanMaxTime=60
AircraftAssignmentRatio=9
MaxFlymissionThreat=85
MaxFlymissionHighThreat=100
MaxFlymissionNoThreat=10
MinSeadescortThreat=20
MinAvoidThreat=40
MinAssemblyPtDist=40
BreakpointDist=16
TargetClearRadius = 6
LoiterTurnDistance = 25
SweepRadius = 40
MinimumBDAPriority = 900
MinimumAWACSDistance = 110
MaximumAWACSDistance = 140
MinimumJSTARDistance = 180
MaximumJSTARDistance = 300
MinimumTankerDistance = 40
MaximumTankerDistance = 80
MinimumECMDistance = 10
MaximumECMDistance = 30
FirstColonel = 1
FirstCommander = 20
FirstWingman = 149
LastWingman = 370
MaxEscortAAStrength = 50
BARCAPRequestInterval = 30
OnCallFlightsPerRequest = 2
AirTaskTime = 0
AirPlanTime = 5
VictoryConditionTime = 10
FlightMoveCheckInterval = 5
FlightCombatCheckInterval = 15
AirUpdateCheckInterval = 600
PackageCyclesToWait = 3
AirPathMax = 2000
MinimumIgnoreRange = 8
MaxSARDistance = 45
MaxBAIDistance = 20
PilotAssignTime = 1800000
AircraftTurnaroundMinutes = 120

[GTM]
PrimaryObjPriority = 80
SecondaryObjPriority = 15
MaximumOffenses = 2
MinimumOffensiveUnits = 1
MinimumAdjustedLevel = 20
MinimumViableLevel = 50
MaximumAssignmentDist = 60
MaximumOffensiveLinks = 4
MaximumDefensiveLinks = 3
BrigadeBreakBase = 75
RoleScoreModifier = 40
TaskGroundTime = 60
PlanGroundTime = 360
ObjectiveRepairInterval = 120
ResupplyInterval = 120
MoraleRegainRate = 25
TERegainRateMultiplier = 2
FootMoveCheckInterval = 240
TrackedMoveCheckInterval = 120
GroundCombatCheckInterval = 60
GroundUpdateCheckInterval = 480
GroundPathMax = 500
ObjGroundPathMaxSearch = 2000
ObjGroundPathMaxCost = 500
MinFullOffensiveInitiative = 60
MinCounterAttackInitiative = 40
MinSecureInitiative = 20
MinExpToFirePreGuide = 20
OffensiveReinforcementTime = 60
DefensiveReinforcementTime = 360
ConsolidateReinforcementTime = 720
ActionPrepTime = 120

[NTM]
TaskNavalTime = 120
PlanNavalTime = 1440
NavalCombatCheckInterval = 60
NavalMoveCheckInterval = 120

[Other]
LowAltitudeCutoff=10000
GroundSearchDistance=18
AirSearchDistance=60
NewCloudPercentage=0
DeleteCloudPercentage=15
PlayerBubbleObjects=12
PlayerTeam=2
CampaignResyncTime = 30
BubbleRebuildTime = 3
PriorityEventqueueLength = 10
StandardEventqueueLength = 10
StatisticsRecalculationInterval = 60
LowAirRangeModifier = 83
MinimumStrength = 50
MaximumDamageTries = 20
ReaggregationRatio = 120
ReinforcementTime = 60
SimBubbleSize = 400000
InitiativeLeakPerHour = 2
[Campaign]
StartOffBonusRepl = 150
StartOffBonusSup = 2000
StartOffBonusFuel = 2000
ActionRate = 2
ActionTimeOut = 12
DataRateModRepl = 1.0
DataRateModSup = 1.5
RelSquadBonus = 4.0
NoActionBonusProd = 1
NoTypeBonusRepl = 1
NewInitiativePoints = 1
CampBugFixes = 1
2DHitChanceAir = 3.5
2DHitChanceGround = 1.5
